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Dr Andra Ivanescu
Senior Lecturer in Games Studies

Gaskell Building 175

  • Digital Arts - Games
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Ivanescu, A. (2024) 'A Playlist for the Apocalypse: Popular Music in Death Stranding', in DiTommaso, L., Crossley, J., Lockhart, A. and Wagner, R. (eds.) End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture. Berlin : De Gruyter. pp. 193 - 208. ISBN 10: 3-11-075280-8. ISBN 13: 978-3-11-075268-7.

Book chapter

Iv膬nescu, A. (2024) ''. Journal of Sound and Music in Games, 5 (1). pp. 24 - 38.

Journal article

Ivanescu, A. (Accepted) '鈥淚鈥檒l Show You鈥: K/DA and the Role of the Virtual Popstar in the Games Industry', in L贸pez G贸mez, L. (ed.) Music, Sound, and Identity in Video Games. London : Palgrave Macmillan.

Book chapter

Iv膬nescu, A. (2021) 'Pop Music, Economics and Marketing', in Fritsch, M. and Summers, T. (eds.) The Cambridge Companion to Video Game Music. Cambridge : Cambridge University Press. pp. 395 - 408. ISBN 10: 1-108-67028-8. ISBN 13: 978-1-108-47302-6.

Book chapter

Ivanescu, A. (2021) 'Pop Music, Economics and Marketing', in Summers, T. and Fritsch, M. (eds.) Cambridge Companion for Video Game Music. Cambridge : Cambridge University Press. ISBN 13: 9781108670289.

Book chapter

Ivanescu, A. (2020) 'The Auteur and the 80s Mixtape: Popular Music and Authenticity in Metal Gear Solid V: The Phantom Pain', in Lorber, M. and Zimmermann, F. (eds.) History in Games: Contingencies of an Authentic Past. Bielefeld, Germany : Transcript. pp. 157 - 178. ISBN 13: 9783839454206.

Book chapter

Ivanescu, A. (2019) 'Popular Music in the Nostalgia Game: The Way It Never Sounded.'. London and New York: Palgrave Macmillan. ISSN 10: 3030042804 ISSN 13: 978-3-030-04280-6

Book